I am a senior research scientist at Adobe Research and a consulting associate professor at Stanford University, where I direct an active research group. I’m broadly interested in visual computing. Specific areas of recent research include acquisition and synthesis of three-dimensional objects and environments, simulation of human motion, and new optimization algorithms for computer vision applications.
I got my PhD in 2002 for new results in theoretical computational geometry, supervised by Micha Sharir. After that I spent three years at UC Berkeley as a postdoc in the theory group, supervised by Christos Papadimitriou. In 2005 I joined the Stanford Computer Science department as a full-time faculty member, working in theoretical computer science. My theoretical research was recognized by the Machtey Award, the National Science Foundation CAREER Award, and the Sloan Research Fellowship. At Stanford I switched to applied research in visual computing. In 2013 I joined Adobe Research.